Takedown Animations VOL.2
Description
This set includes Takedown animations using melee weapons (Bottle, Brick, Crowbar, Rope, Screwdriver).
4 Takedown animations were created for each weapon (2 front, 2 back).
All animations have two types of playback (Root Motion, In-Place).
The total number of Takedown animations is 20.
In addition, the product includes ready-made weapon models, combat sounds and visual effects.
As a nice bonus for the buyer, the product has a testing logic that includes:
- Test map.
- Test character.
- HandIK system.
- Debugging system.
- Finding a suitable place for Takedown.
- Fully replicated code (Listen and Dedicated servers).
- Well documented code.
You can learn more about the product by viewing the Trailer and Showsase.
Enjoy!
Technical Details
Features:
- Clean and synchronized animations
- There are Root Motion and In-place animations
- The IK bones are synchronized with the animation
- Ready-made weapon models with textures
- Weapon models that include 4 LODs each
- Battle sound effects
- Well-documented code in the example
- Fully replicated code in the example
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Additional sockets in Epic skeleton: 9
Total Animations: 20
Number of ALL Animations: 84
Animation types: Root Motion & In-Place
Number of Materials and Material Instances: 5
Number of Textures: 40
Texture Resolutions: 2048×2048
Collision: Yes, mostly custom
Number of Skeletal Meshes: 7
LODs: 4
Number of ALL Blueprints (In example): 17
Number of SoundWaves & Cues: 71
Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs
Do Sound FX loop: Yes
Number of Particle & Niagara systems: 16
Supported Development Platforms:
Windows: Yes
Mac: N/A